Controls using any sort of controller are not supported yet.

Keyboard and Mouse controls:

Left click - Use item in hotbar (mainly throw at this stage)

Numbers 1 ~ 0 (the ones above qwerty) - select hotbar slot n

W - move up

A - move left

S - move down

D - move right

E - pick up item

F - parry, but at the moment there are no parry-able projectiles except for the player's own which is too fast to parry

Space - dash

Tab - open inventory

Right click while cursor on inventory item - options (use, assign to hotbar, drop)

Left clicking on these buttons with a hotbar item selected will use the hotbar item instead of the button - press the same hotbar number to deselect the hotbar first.

C - open alchemy page (drag and drop inside alchemy page to interact with it)

Current (the only existing) alchemy recipe - light + dark = energy blast


Game Design Document:

https://docs.google.com/document/d/1l0xUUZx5hykdtRxpzU9SuA5PMhQlc-RD-lEotmJ-n8U/...


Godot License:

https://godotengine.org/license/



Godot Third Party License (I really wasn't sure what to do with these so I just included them as COPYRIGHT.txt).

Download

Download
COPYRIGHT.txt 80 kB

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